Locations map
Visual grid to add, remove, and temporarily deactivate racked locations by block.
Choose area
Example full code:
3A1E3 where 3 = coldstore,
A1 = block, E = level, 3 = depth.
This map helps you see and maintain bays within a block.
Legend
Active location
Inactive / blocked
No location defined
Block A — Coldstore 1
Levels A–E (rows) by depth 1–5 (columns).
| Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 | |
|---|---|---|---|---|---|
| Level E |
1AE1
|
1AE2
|
1AE3
|
1AE4
|
1AE5
Size: SMALL
|
| Level D |
1AD1
|
1AD2
|
1AD3
|
1AD4
|
|
| Level C |
1AC1
|
1AC2
|
1AC3
|
1AC4
Size: SMALL
|
|
| Level B |
1AB1
|
1AB2
|
1AB3
|
1AB4
|
|
| Level A |
1AA1
Size: MEDIUM
|
1AA2
|
1AA3
|
1AA4
|